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Indie.fun

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Indie.fun Platform

Indie.fun provides a fundraising platform for game developers through tokenized launches on Solana. The platform enables project creators to mint tokens, manage fundraising campaigns, and showcase playable demos to potential backers. It integrates with the Moddio game engine, supporting multiplayer functionality and Web3 features. Developers maintain creative control while accessing tools for token economics, campaign management, and community building. The platform includes features for tracking fundraising progress, market capitalization, and player engagement metrics.

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Indie.fun

Indie.fun is a Solana-based crowdfunding and token-launch platform built specifically for independent game developers. It allows a developer to simultaneously release a game and raise community funding through a token sale, collapsing what are usually two separate processes — game distribution and capital formation — into a single launch event.

Background and Team

Indie.fun is built by Mod Studio Inc., the company behind Moddio, an open-source Web3-native HTML5 multiplayer game engine founded in 2017 and headquartered in Vancouver. Moddio has received multiple funding rounds from investors including Alliance DAO, Solana Ventures, Taisu Ventures, and Untamed Ventures. The platform is led by CEO Jaeyun Noh, a serial entrepreneur with a track record in viral browser-based multiplayer games including Braains.io, and COO Linda Yuan, whose background spans Lyft, esports, and AI startups.

Indie.fun launched on Solana and received a public endorsement from Solana's official social channels, which described it as a community-driven fundraising platform for Solana games.

The Problem It Solves

Getting meaningful early-stage funding for an indie game typically requires navigating traditional publisher gatekeepers, running lengthy crowdfunding campaigns on generalist platforms, or achieving viral traction before any product is playable. Indie.fun addresses this by tying the fundraising event directly to the game's token launch: backers receive game tokens at the point of contribution and can use those tokens inside the game immediately once the project ships, creating alignment between financial investment and genuine player participation from day one.

How It Works

Developers submit a project to Indie.fun and configure a fundraising round. They can create a new Solana token for the project or attach an existing one. Before going live, projects pass through a whitelist review process in which the Indie.fun team evaluates gameplay for engaging game loops and intuitive controls — a basic quality screen intended to distinguish shipped games from purely speculative token launches.

The minimum fundraising target is 25 SOL. During the campaign window, supporters contribute SOL and receive a proportional share of the project's token supply. When the target is reached, the proceeds are split automatically and on-chain:

  • One-third of the raised SOL, paired with 25% of the total token supply, is deployed as a liquidity pool on Raydium, giving the token immediate on-chain tradability without requiring secondary-market participants to bootstrap liquidity.
  • Two-thirds of the raised SOL is released directly to the developer's wallet, net of a 2.5 SOL platform fee plus standard Solana account fees of 0.02 SOL.

This structure means a developer receives the majority of raised funds at launch, and the token has instant liquidity on a major Solana DEX from the moment the round closes.

Key Features

Moddio engine integration. Indie.fun is designed to work in tandem with Moddio's no-code, browser-based game editor, which supports built-in physics, multiplayer networking, and AI tooling. The company reports that developers have shipped games using Moddio in as little as five hours. As of early 2025, Moddio's engine supported more than 200,000 monthly active users with 5,000 new game worlds created each month, giving Indie.fun projects access to an existing player base.

Token flexibility. Developers launching an existing token get a trading interface rather than a fundraising countdown. Projects that create new tokens configure supply, fundraising parameters, and distribution at setup.

AI agent support. Indie.fun integrates AI agent tooling through FullMetal.ai, which uses the elizaOS (Eliza) framework. Agents carry their own on-chain wallets and can be deployed as in-game participants, operating alongside — and eventually indistinguishably from — human players. The platform describes AI agents in gaming as having enormous potential to transform game creation and mechanics, making game worlds more dynamic, engaging, and vibrant.

Community and engagement tools. Projects include whitelist management for early-access passes, social integrations with X, Discord, and Telegram, follower notifications, and a leaderboard system to drive competitive engagement. Indie.fun also connects with bountyhunt.fun, a companion platform for creating prize competitions that help developers bootstrap active player communities.

Hackathon pipeline. Indie.fun has run developer competitions, including a 2025 prediction markets hackathon with $5,000 in prizes. Winners have their projects added directly to an Indie.fun fundraising round, creating a direct path from hackathon completion to community capital.

Tokens and Assets

Indie.fun does not have a native platform token. Each project on the platform issues its own Solana-based token that functions simultaneously as a fundraising instrument and an in-game currency. Token parameters are set by the developer at creation time.

As of early 2025, the platform had hosted over 50 projects collectively raising more than $1 million. The largest individual project was Powpow World, whose BNTY token reached a market capitalization of approximately $30 million. Completed projects broadly showed token market caps ranging from the low thousands to the hundreds of thousands of dollars, with Powpow World as a clear outlier.

Security and Audits

No third-party smart contract audit has been publicly documented for Indie.fun's on-chain programs. The platform's stated quality control mechanism is its pre-launch whitelist review of gameplay rather than a formal security audit of contract code.

Solana Ecosystem Fit

Indie.fun occupies a position between Pump.fun-style speculative token launches and traditional game distribution platforms. It uses Solana's low-fee, high-throughput infrastructure to handle token creation, on-chain fundraising settlement, and automatic Raydium liquidity provisioning — operations that would be prohibitively expensive on higher-fee networks. The platform's alignment with the elizaOS agent framework also places it at the intersection of two active Solana growth verticals: onchain gaming and autonomous agent economies. Solana's public endorsement reflects its broader push to develop the chain as a destination for Web3 gaming infrastructure.

Contents

Note: inclusion in Solana Compass directory does not indicate a recommendation or endorsement of this project, its token(s) or its products. Data sourced with thanks from The Grid to aid in building these pages.

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