FaenoraVerse
Experience the Wildlands of Faenora, where legends are born and heroes are forged.
On-chain activity
To The Grave: The Wildlands of Faenora
A medieval fantasy pixel art roguelite tactical RPG game with turn-based combat, where players build and customize squads to navigate dynamic paths and battle mythical creatures.
To The Grave: The Battle for Faenora
A multiplayer real-time strategy RPG game inspired by classics like Final Fantasy Tactics and Ogre Battle, with a focus on squad building and tactical combat.
FaenoraVerse
FaenoraVerse was a Solana-based gaming universe developed by Vancouver indie studio 2TG Entertainment. It encompassed two interconnected tactical RPG titles, Wildlands of Faenora and Hunters of Faenora, built around a hybrid NFT and token economy running on the Solana blockchain. As of July 31, 2026, the official game website faenora.world confirmed that Hunters of Faenora had been sunsetted, ending the web3 component of the project.
Studio and Background
2TG Entertainment is a Vancouver-based indie studio founded by industry veterans with credits including Age of Empires IV, Warhammer 40K: Chaos Gate Daemonhunters, and Gears of War. CEO Nathan Montgomery led the project alongside Head of Game Dev Mitch Lagran, Head of Web3 Gamification Deshaun Baylock, and Senior Game Engineer Noah Petrides. The studio described itself as self-funded, deliberately avoiding venture capital, with a development grant from Metaplex DAO for its blockchain implementation.
The Two-Game Structure
FaenoraVerse operated as a dual-title universe spanning web2 and web3 distribution models.
Wildlands of Faenora was the narrative-driven entry point, a story-rich tactical RPG with turn-based combat, roguelite progression, and pixel art aesthetics. It targeted traditional distribution via Steam, where it accumulated over 19,000 wishlist entries. A Standard Edition was available without any blockchain elements, making it accessible for non-crypto players and compatible with Steam platform policies.
Hunters of Faenora was the web3 counterpart, playable through a browser at faenora.world. It served as the on-chain competitive layer of the FaenoraVerse ecosystem and hosted all blockchain-native features including NFT characters, token-based game economies, and prize pool tournaments.
Game Mechanics
Hunters of Faenora used a survival roguelite structure. Players began each run with 75,000 MCHY tokens and recruited a squad of up to six units. All in-game actions — hiring units, promoting them, re-rolling traits, reviving fallen squad members, and buying supplies at Moochkin's Pod — consumed MCHY. Runs ended when a player lost all squad members and exhausted their token balance, though Escape Portals allowed early exits to preserve progress.
Combat took place on a 3x3 tactical grid, with gameplay emphasizing squad composition, resource management, and strategic decision-making under token-cost pressure. The game featured two character tiers: Mercenaries, which unlocked advanced classes and earned rewards at full rate, and Villagers, which were more limited and earned at one-quarter the Mercenary rate.
NFT System: Mercenary NFTs and MPL-404
The core collectible in FaenoraVerse was the Mercenary NFT. Each Mercenary was minted on Solana using Metaplex's MPL-404 standard, which allowed NFTs to be swapped bidirectionally with fungible tokens. A Mercenary NFT functioned as a fully playable character that could be leveled up, visually customized, equipped, and traded, or converted into MCHY tokens directly. This swap mechanic linked the NFT collection to the in-game economy.
Mercenary NFTs were sold through a pre-sale priced at 120 USDC per unit in phased waves. NFT holders received tournament eligibility, full blockchain gameplay features, and economic rewards unavailable to non-NFT players.
The MCHY Token
MCHY, colloquially called Moochy, was the native utility token of the FaenoraVerse economy. It traded on Solana DEXs with a pool on Meteora DAMM V2 paired against USDC. The game's economic design directed 90% of all MCHY spent in Hunt Mode back to players as rewards, with the remaining 10% retained by 2TG to fund continued development. The project also received attention from Solana Mobile, whose Seeker device campaign offered a 10% MCHY airdrop to buyers who purchased a Mercenary NFT using the SKR token on the Solana dApp Store.
Competitive Events
FaenoraVerse hosted two flagship competitive formats before its shutdown.
The Alpha Hunt was the first large-scale on-chain tournament, involving 250 players competing in survival roguelite runs with a 500,000 MCHY prize pool. A 10,000 MCHY bounty was offered for defeating a boss called the Nethergryphon, and leaderboard tiers awarded Golden Tickets to top finishers.
Guild Wars followed in September 2025, running for ten days as a team-based competition. Guilds competed to harvest Nethertalons from enemy Netherbeasts. Participants linked accounts through anti-fraud platform ReplyCorp to prevent multi-accounting, and guild commitment was irreversible for the event's duration. Partner guilds included NeoTokyo, Superverse, and Beacons.GG.
Ecosystem Position and Shutdown
FaenoraVerse represented an attempt to bridge traditional tactical RPG design with on-chain ownership on Solana. The dual-edition release strategy and the Metaplex MPL-404 integration were notable technical choices within the broader Solana gaming ecosystem. The project was self-funded and received a Metaplex DAO grant, with no external VC involvement.
As of July 31, 2026, faenora.world confirmed that Hunters of Faenora had been sunsetted, ending the web3 gameplay and competitive layer. The parent studio 2TG Entertainment continues to list Wildlands of Faenora as an upcoming Steam title, but the Solana-based FaenoraVerse ecosystem is no longer active.
Contents
- Studio and Background
- The Two-Game Structure
- Game Mechanics
- NFT System: Mercenary NFTs and MPL-404
- The MCHY Token
- Competitive Events
- Ecosystem Position and Shutdown
Solana Token Markets