On-chain activity
Beamable Network DePIN
Beamable Network implements a decentralized physical infrastructure network through Container, Validator, and Router nodes, enabling game developers to access scalable compute resources. The system processes billions of API calls monthly while maintaining enterprise-grade performance through distributed infrastructure.
Beamable Network
[[PROJECT:1491]] is a Decentralized Physical Infrastructure Network (DePIN) on Solana designed to provide backend services for online games. Unlike most DePIN projects that build supply infrastructure before finding users, Beamable Network was created by Beamable Inc., a game backend company that already powered nearly 100 live titles processing over 11 billion API calls per month and serving 2.5 million monthly players at the time of launch. That existing commercial activity is the basis for the network positioning as what it describes as "The First DePIN With Built-In Demand."
From Managed Backend to Decentralized Protocol
Beamable Inc. was founded in 2020 to provide game studios with a managed backend-as-a-service platform covering live-service features such as matchmaking, leaderboards, player inventories, social systems, and in-game economies. Studios could integrate these capabilities through SDKs for Unity and Unreal Engine without operating their own cloud infrastructure. The company service ran on centralized cloud providers.
The Beamable Network protocol extends this into a decentralized model: game workloads that previously ran on AWS, Google Cloud, or Azure are intended to route instead across a permissioned network of node operators who supply compute, storage, and bandwidth in exchange for token rewards. The Beamable Network is governed by the Beamable Foundation, an independent organization separate from Beamable Inc.
Beamable Inc. raised a $13.5 million Series A led by BITKRAFT Ventures, bringing total funding to $21 million from investors including Arca, Advancit Capital, and 2Punks Capital.
Three Node Roles and Proof-of-Utility
The network organizes participants into three roles. Worker Nodes execute game microservices directly, running logic for matchmaking, inventory updates, leaderboard queries, and related functions for live game sessions. Operators must stake 40,000 BMB tokens to register a Worker Node and earn service fees plus staking rewards proportional to stake size, uptime, and service quality. Router Nodes direct incoming compute requests to available Workers, acting as the load-routing layer and earning routing fees proportional to traffic managed. Checker Nodes verify that Workers have executed tasks correctly, providing the integrity layer.
Checker Nodes were issued as NFTs on Solana in an Alpha Node Sale of 3,000 licenses in July 2025, ahead of the main token generation event. Operators who go offline lose partial rewards; malicious behavior triggers stake slashing, with appeals processed within seven days. The network requires Worker Nodes to sustain uptime above 99.7% for full reputation bonuses.
The reward mechanism the network calls Proof-of-Utility ties incentives to verified workloads attached to actual game sessions, not arbitrary computation. Weekly rewards are distributed as locked BMB tokens that unlock linearly over 90 to 180 days.
The BMB Token
The Beamable Network Token (BMB) launched on November 11, 2025, through Metaplex Genesis, the Solana token launch platform. The public sale offered 33,333,333 BMB at $0.06 per token (priced in SOL at time of sale), with the first 60 minutes reserved for allowlisted wallets before opening to the public. Total maximum supply is capped at one billion BMB.
Token allocation is structured across several categories. Node Incentives receive 30% of total supply, divided equally across Checker, Worker, and Router node programs. Of this allocation, 10% unlocks at the token generation event with the remaining 90% vesting linearly over 60 months. Community Campaigns receive 4% fully unlocked at TGE; Airdrops receive 2% fully unlocked at TGE. Liquidity and Token Launch funds are fully unlocked at TGE. The DAO Treasury and Ecosystem allocation unlocks 25% at TGE with the remainder over 24 months. Core Team, Advisors, and Investors begin unlocking one year after TGE with the remainder over 24 months.
Within the network, BMB serves three main functions: operators stake it to participate as nodes; studios use it to pay for compute workloads including matchmaking, leaderboard queries, and persistent game services; and token holders can vote on roadmap priorities and ecosystem fund allocations through governance. Checker Nodes participating in staking are eligible to receive 5 to 10% of total annual network revenue as a staking yield, with the exact proportion set monthly by governance vote.
Developer Integration
Beamable Network targets studios using Unity and Unreal Engine. The Beamable SDK already supports Unity-based integration for backend features, and the decentralized network is designed to replace the centralized cloud layer without changing the developer-facing API surface. Studios accessing leaderboards, inventory, or matchmaking through the SDK route those calls to the decentralized node network once migrated. CEO Jon Radoff has described the project as addressing "high costs, reliability concerns, and vendor lock-in of traditional hyperscaler solutions" for game developers.
Network documentation cites Helium wireless network and Render GPU rendering marketplace as earlier examples of large-scale DePIN projects choosing Solana.
Roadmap
The project organized its launch around seven named phases. HYDRON (Q2 2025) covered the public roadmap announcement and airdrop criteria publication. NEON (Q3 2025) included the Alpha Node Sale, security audits, and airdrop snapshot. ARGON (Q4 2025) targets the public Checker Node sale and initial deployment. KRYPTON (Q4 2025) plans DAO activation, Orderbook V1 for gaming workloads, and on-chain payment settlement. XENON (Q1 2026) is scheduled to activate the slashing mechanism, a security council, a Worker reputation system, and Orderbook V2. OZONE (2026) targets migration of compute workloads from centralized cloud providers to the decentralized network along with an Orderbook V3 upgrade. FUSION (2026) aims to launch a creator platform, royalty payment activation, and partner migration incentives.
The OZONE migration phase carries the most structural significance: it is the mechanism by which the 11 billion monthly API calls currently processed by Beamable Inc. are intended to move from centralized cloud infrastructure onto the decentralized node network. Whether that migration executes on schedule will determine whether the "built-in demand" premise holds at the scale the project claims.
Contents
- From Managed Backend to Decentralized Protocol
- Three Node Roles and Proof-of-Utility
- The BMB Token
- Developer Integration
- Roadmap
Solana Token Markets