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The Heist

A high-stakes, risk-based game of crime, corruption...and bananas.

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The Heist game

A strategic idle game where players manage primate factions to complete heists and earn rewards.

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  1. Superteam Podcast Summary 17 min read

    Solana Ecosystem Call ft. Anatoly Yakovenko (Aug 23)

    From technical discussions with Solana co-founder Anatoly Yakovenko to updates from cutting-edge projects like Cube Exchange and The Heist, the call provided a comprehensive overview of the current state and future direction of the Solana ecosystem. ... The Heist: Bringing Idle Gaming to Blockchain

About

The Heist

The Heist is a risk-based idle game built on the Solana blockchain by Longwood Labs. Set in Peel City—a fictional crime metropolis overrun by primates—it pits criminal factions against law enforcement in a continuous struggle for territory and tokens. Players stake their primate NFTs on heist attempts across several locations, managing risk versus reward in a game where outcomes range from major windfalls to arrest or permanent asset loss.

The World of Peel City

The game's fiction centers on three primate factions locked in a power struggle. Chimps and Orangutans (also called 'Tangs) form the criminal underworld, executing heists to pillage loot and accumulate wealth. Gorillas serve as law enforcement, attempting to arrest heist participants and confiscate their goods. The interplay between these factions creates the game's core tension: criminals want to maximize earnings, while the threat of getting caught—and losing assets—is ever-present.

Each NFT character serves a dual purpose: it functions as a playable in-game avatar and as a profile picture (PFP) that can be displayed on social platforms. Holding rarer traits, particularly Gorillas, historically commanded a premium because of their strong in-game utility in stopping criminal activity and claiming confiscated rewards.

Core Mechanics

The Heist operates as an idle game, meaning players stake their NFTs at specific in-game locations and let outcomes resolve over time. Three primary staking venues—the Safehouse, Goldman Racks, and the Federal Reserve—each carry different risk profiles and potential payouts. A low-risk Safehouse stake offers modest, reliable returns, while attempting to crack the Federal Reserve brings the possibility of a 10x reward but also significant exposure to arrest. Players who push into higher-risk locations and succeed earn substantially more $NANA tokens per hour; those who fail may have their NFT temporarily jailed or, in the most punishing outcomes, lose it entirely.

Beyond staking location, players can improve their odds by leveling up characters. Each primate starts at level zero and gains skills and stat upgrades through gameplay, increasing success probability over time. An equipment system lets players outfit characters with items that provide additional bonuses, and a cosmetics store sells aesthetic upgrades—crowns, capes, and armor—that customize the look without affecting core stats.

An unusual social mechanic rewards players who set their Heist NFT as their Twitter/X profile picture: doing so unlocks bonus token earnings, directly tying social media identity to in-game incentives.

Tokens and Economy

The Heist uses two in-game tokens:

  • $NANA — the primary reward token distributed through heist activity and gameplay participation. It is tradeable and has been listed on Birdeye.
  • $COCO — a secondary token used for in-game purchases, upgrades, and cosmetic items. Updated versions of the game documentation reference $KIWI in a similar secondary role.

Season structures govern token emission. Season 1 was designed to run until a defined $NANA supply was distributed, estimated at three to four months. This cap-and-reset approach was intended to keep the economy from inflating indefinitely.

NFT Collection and Market Performance

The Heist NFTs—collectively called "The Heist: Generations"—are the access keys to gameplay. Without one, players cannot participate. NFTs can be acquired through the secondary market, and characters can also be bred in-game to produce new generations with inherited traits.

At its peak in 2023, The Heist became one of the most valuable NFT collections on Solana by market capitalization. Standard Chimp and Orangutan floor prices reached approximately 20 SOL, while rare Gorilla NFTs—prized for their law-enforcement utility—traded above 100 SOL. The collection was spotlighted by Phantom wallet as a flagship Solana NFT gaming project, and received coverage across multiple play-to-earn and NFT media outlets.

Developer: Longwood Labs

The Heist was built by Longwood Labs, a Solana-native game studio founded in October 2021. Before The Heist, the studio developed The Remnants, which they describe as the first playable game on Solana, notable for generating the highest average daily active users of any Solana game at the time. Longwood Labs also produced custom gaming experiences for other Solana NFT collections as part of client work.

The Heist launched in April 2023 and quickly became the studio's most high-profile project, validating their approach of using NFTs simultaneously as collectibles and functional gameplay assets.

Ecosystem Context and Trajectory

The Heist thrived during a period when Solana's onchain activity was heavily concentrated in NFT markets. Its blend of PFP collecting, play-to-earn mechanics, and risk-based gameplay fit cleanly into that environment, giving both NFT collectors and competitive gamers a reason to engage with the same asset.

However, the onset of the 2024 bull run shifted Solana's attention toward memecoins and token-first DeFi. Rising SOL prices reduced the relative appeal of NFT-denominated returns, and demand for both The Heist NFTs and its in-game currencies declined significantly. The game's official documentation remains accessible and the website resolves, with updated Gitbook docs covering a revised iteration of the mechanics, but community and trading activity has contracted substantially from 2023 highs.

Longwood Labs subsequently launched DeFi Dungeons, their third GameFi project—demonstrating continued creative output from the studio. That project's $GOLD token alpha vault attracted over $11 million in deposits within 20 minutes of opening, suggesting the studio retained its ability to generate onchain excitement even as The Heist faded from prominence.

No third-party security audits of The Heist's smart contracts have been publicly disclosed in available sources.

Contents

Note: inclusion in Solana Compass directory does not indicate a recommendation or endorsement of this project, its token(s) or its products. Data sourced with thanks from The Grid to aid in building these pages.

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