On-chain activity
Time Marketplace
Time.fun implements bonding curve tokenization for creator time, enabling trading and redemption of minutes. The system rewards creators through transaction fees while providing investment and access opportunities for users.
Time.fun
Time.fun was a SocialFi platform that allowed creators to tokenize their time as tradeable on-chain assets. The platform has closed its creator token model. On November 5, 2025, founder Kawz announced that Time.fun would gradually wind down the creator token platform, retaining only withdrawal and asset transfer functions while transitioning to a new product. The official domain (time.fun) no longer resolves as of August 2026.
What It Was
Time.fun let creators mint personal time tokens, where each token represented one minute of a creator's time. Fans could purchase these tokens, hold them as speculative assets whose value tracked demand for the creator's attention, or redeem them for direct interaction — a message, a call, or a meeting. The core premise: time itself becomes a liquid, tradeable asset class, and early supporters can effectively "go long" on a creator they believe will rise in prominence.
The project originally launched under the name circle.tech in April 2024 on Base, Ethereum's Layer 2 network. It rebranded to time.fun shortly after and was built by a single full-time founder, @0xKawz, with backing from crypto accelerator AllianceDAO. Within its first 24 hours on Base, the platform recorded over $1 million in trading volume — roughly half of which came from a single trader whose tokens saw intense speculative demand.
How It Worked
Token mechanics. Creator time tokens were priced using bonding curves: buying pushed prices up, selling pushed them down. Each token represented one minute of the creator's time, and prices fluctuated in real time with supply and demand. Once a creator's market accumulated sufficient liquidity, tokens could migrate to the Raydium decentralized exchange for broader trading.
Redemption model. Token holders could redeem their minutes for direct messages (at one minute per message), or for booked meetings at a minimum of 15 minutes. Auctions allowed creators to sell specific activities — a 30-minute call, a real-world meetup — priced in minutes, so holders with large balances could bid competitively. On the Solana version, all communication moved inside the platform rather than routing through third-party apps.
Buyer protections. If a creator did not respond to a redeemed message within five days, the buyer received a refund. Creators' public response rates and user reviews were visible on their profiles, creating accountability alongside the market mechanism.
Creator revenue. Creators earned roughly 95% of the value when a token was redeemed for interaction. They also received a share of trading fees — up to approximately 2.1% of trading volume — plus 0.5% on referrals. A portion of transaction fees went to a "time holder fund" that distributed value to all holders of a creator's tokens, giving passive holders a financial stake in the creator's activity.
Onboarding. The platform used Web3Auth to generate embedded wallets automatically, supporting sign-in through Google, Discord, Apple, or Twitter. The Solana version added support for debit card and Apple Pay payments, lowering the barrier for non-crypto-native users. Creators paid a 10 USDC fee to launch their personal time market.
Solana Launch and Peak Activity
After generating well over $2 million in total trading volume on Base, Time.fun relaunched on Solana in February 2025. The timing coincided with active Solana ecosystem interest in SocialFi applications. Solana co-founder Anatoly Yakovenko (toly) joined the platform shortly after launch, and his time token reached an $18 million market cap within 90 minutes. The Solana launch supported direct messages and group chats, with voice and video calls announced as coming within weeks.
The platform attracted a significant share of Solana-native creator communities, drawn by lower transaction costs and faster settlement compared to Base. Tokens settled in USDC and were positioned to migrate to Raydium once sufficient liquidity accumulated in a creator's market.
Closure and Pivot
On November 5, 2025, Kawz announced that Time.fun would wind down the creator token platform. The stated reason: "the current market's user activity and trading demand are clearly insufficient" to sustain the model, despite the team's continued belief in creator tokens as a long-term concept. The shutdown preserved withdrawal and asset transfer functions to allow users to exit their positions.
Kawz described a pivot toward a next-generation crypto social application built around on-chain identity and social incentives. Rather than speculative token issuance, the new approach aimed to let users build on-chain assets and credit histories through organic social interactions. The new product had entered internal testing by the time of the closure announcement.
Ecosystem Context
Time.fun occupied the SocialFi category alongside earlier experiments like Friend.tech on Base, but distinguished itself with a practical utility layer — tokens were redeemable for real interactions rather than purely speculative instruments. Its migration from Base to Solana reflected ecosystem momentum and a preference for lower fees. The platform's closure followed a broader pattern of SocialFi applications that struggled to sustain trading activity once initial speculative interest faded.
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